![]() Rotate_move_objects - script adding hotkeys to rotate/move objects around. SuperScripKiller - hotkey to stop all skripts on ship, sometimes useful to fix scrpt glitches on captured ships. ShipBrowser - list of ships and their prices and rep requirments on known shipyards, handy when looking for particular model of ship, or equippping fleet. Smart is a bit simplier but also very good turret script.ĪDS - carrier software script, a much lighter yet functional alternative to CODEA script.ĪDAMS AAH - script adding apology hotkey that turns hostile ship/station friendly (but has a mechanism of preventing its abuse), very useful to fix relation after accidental fire when fighting near stations. MARS is more advanced to a point that sometimes i feel it sways game too much in players favour. MARS and/or Smart Turrets - script that greatly improves turret behavior. No flight mode message - removes annoying flight mode message at lower part of your screen OKTraders - good replacement for vanilla CLS/UT/ST traders, with more ergonomical interface and emergency jump function (freghteter jumps away from system if targeted by enemy, not when attacked like in vanilla, which usually is too late). ![]() Universal best buy/sell locator - provides info on avalible wares in sectors where player has ships/stations/sattelites in a neat and convenient menu, as well as search function and ability to dispatch ships to stations of interest directly from that menu, saving a lot of mouseclicks and time. My perosnal essential mods/scripts without which I almost never play X3 are: Some ppl preffer total rebalance like XRM or Litcube, other like vanilla but with a number of convenient improvement/fixes. Majority of mods structured by cathegory.īest is a very subjective definiton, what might be best for some, might not be for others. Which satellite mod for easier finding of derilects etc, read that some people find it as an essential addition for scaveging but can't find the post again for the name.Originally posted by Maxwell Sinclair: ego-soft forums are a big clutter. According to Litcube uni it should be installed without bonus packs so I guess the DLC bonus pack in the steam version has to be unistalled?ģ. Which steam directory extactly (does it work with steam version)?Ģ. Will move on to something else or X4 if it's finished by then.ġ. I want the best complete expeirence since I will probably never return to it after a long playthrough. I'm familiar with x3 mechanics and I've played ap before so no need for recommendations to try vanilla first. ![]() And also some helps with installing in steam directory since that is not really explained on Litcube universe page. ![]() Would want as few other mods as possible so I can avoid incompatibility and was wondering if something else is really essential. After some reading Litcube seems intresting. So this time I wanna give AP a fair new try but experience tells me that mods are needed for that epic experience. Enjoyed x3 farm more then I do x4 in it's current state but seems promising for the future. Next hopes and hype was X4 but currently to broken, waiting for things to get patched up and first expansion. Thought I would wait for rebirth to get fixed and dlced and return but I never did since the "one ship" design was unbearable for me. I gave both x3tc and ap vanilla a try with all patches and official bonus packs but eventually got bored without mods. Got x3tc and ap on steam instead after the release of XR since I was so excited to go spacesim again. Then hyped over release of XR but stoped playing it after a couple of hours. Been away from the x-series a long long while, heavily modded x3tc was my last epic experience and some ap after it realeased but then I had a long break.
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